#AppDesign #CaseStudy
Decades of conflict in Afghanistan, including the recent political takeover of the country and the evacuation of American troops in 2021, have contributed to a growing global refugee crisis. With tens of thousands of displaced Afghans arriving in the United States this year, there exists a major opportunity for communities to work alongside local refugee relief organizations to support and welcome resettled individuals and families.
We wanted to help them and we were also hesitant to pursue this project because of the potential difficulty of engaging stakeholders and the uncertainty over what a possible design solution might look like. But when it came time to choose, we were unanimous: we all wanted to pursue a purposeful, impact-driven project.
Duration | 10 weeks (Sep-Dec 2021) |
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Project Type | Course Project |
Role | UX Design Lead |
Tools | Figma, Illustrator, Premirer Pro |
Our project started with this simple design question:
How might we help Afghan refugee resettlement
in Washington state?
To tackle complex problems, we applied the iterative design thinking process.
Due to proximity, lack of a language barrier, and ease of access within our 10-week timeline, we decided against targeting the refugees themselves and opted to target people who want to help incoming refugees.
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Afghan refugee relief organizations |
Individuals in the Seattle Communities |
We sent out an online survey to the individuals in Seattle communities to gather data quickly and flexibly from a large population of users through remote-friendly convenience sampling. We collected 30 responses.
1. Motivations - High Interest Level
88% of survey respondents are interested in volunteering or offering support for refugees.
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Empathy |
Personal Reward or Value |
Social Responsibility |
“Because I'm an immigrant and I can empathize with the pain of leaving your country and going to a foreign one.” |
“Gives me Happiness.” “Feel good knowing I contributed to helping someone.” |
“Social justice and general sense of responsibility for humanity.” |
2. Pain Points - Low Awareness & Barriers
66% of respondents have low to moderate familarity of the Afghan refugee crisis.
Major concerns & obstacles
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Time |
Don't know where to start |
Language barrier |
Cultural awareness / knowledge of the Afghan refugee crisis |
We recruited administrative staff and volunteer program coordinators from local refugee relief organizations in Seattle, including the International Rescue Committee (IRC) and Jewish Family Services (JFS), to participate in discovery interviews. These individuals have first-hand experiences interacting and working with the Afghan refugee population and the Seattle community.
Needs & Goals | Pain Points |
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Organizational Context 1. The first 90 days when Afghan refugees arrive in Seattle are characterized by intensive case management. 2. Organizations leans heavily on their community partners and donors for financial and resources support Volunteer Opportunities 1. The types of opportunities to help Afghan refugee resettlement were mainly monetary donations, resources donation, and volunteering. 2. Some volunteering opportunities require a minimum time commitment, qualifications, and experience. |
1. Given how sudden the Afghanistan evacuation was, refugee relief organizations and government agencies are overwhelmed capacity-wise. 2. Administrative capacity at the organization is also limited. There is a small amount of staff to handle volunteer intake and training. 3. Only receives around 24 hours notice before a refugee arrives at Sea-Tac 4. Many volunteers get by with the minimal amount of training necessary to do the job. |
Given the early stage in our design process and challenges accessing Afghan refugees and refugee relief organizational staff as end users, the competitive analysis was a preferred, low-cost secondary research method for gathering more context into our problem space. We reviewed and walked through the online volunteer application processes of resettlement agencies and general social service organizations.
To specify our targeted users, our team created user personas that represent different user archetypes.
We analyzed user research findings and synthesized them to define the core problems we need to solve. Here is how we refined our initial design question:
We generated 24 design ideas through the team sketching session and discussed each idea's strengths and weaknesses.
Digital Volunteer Board at a Bus Stop
While this idea could be implemented in a wide range of settings, the team identified a bus stop as a quintessential public space that many people pass in their daily routine. Our design aims to turn the time spent waiting at a bus stop into an opportunity to learn about the Afghan refugee crisis and get involved in addressing it.
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Design Goals |
Storyboard |
User Flow |
Clarify what our design solution needs to offer to meet users' needs |
Visually imagine and explore a user's experience in specific scenario |
Map out each and every step the users take to complete tasks |
We found that the average amount of time people wait at a bus stop in the Seattle area on a weekday was 15 mins. We set the following design requirements by ensuring that we meet users' needs and goals in time.
High Visibility |
Draw attention in a highly trafficked space for impact reach |
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Digestible Educational Information |
Information-rich but minimalistic to prioritize the most important content to educate bystanders |
Flexibile Opportunity Search |
Make it easy to find volunteer opportunities that meet users' preference from a wide range of types of support |
Seamless Activation |
Facilitates easy access to additional resources and clear, specific next steps to take action |
User Case - David finds potential opportunities to help Afghan refugee resettlement in his community while waiting for his bus at the bus stop.
Mapping out each step to take in two main pathways, “Learn” and “Get Involved.”
Learn: Users learn about the cultural background of Afghanistan and the story of the recent Afghan refugee crisis.
Action: Users explore available opportunities to support the Afghan refugee resettlement by using 4 filters: time, stuff, skills, and money.
I created the diagrams below.
We have now a better understanding of how users interact with the digital board in real-world scenarios and how we navigate users to complete their tasks. With that in mind, I started off with sketching wireframes and then built a lo-fi prototype using Figma.
Major change in the information architecture
Findings Monetary donation should be a simpler and easier action instead of placing under the ‘action’ pathway Some participants didn't feel comfortable with clicking the "Money" filter in a public place |
Design Changes Removed the 'Money' filter from the "Action" flow and added the ‘Donate’ CTA on the home screen as its own pathway. |
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1. A little more context built trust and improved learnability |
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Findings
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Design Changes
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2. Simple and intuitive one-click filter design |
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Findings
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Design Changes
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3. Better cross device interactions and information exchange |
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Findings
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Design Changes![]() |
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4. Increased consistency & reduced destructions Our initial idea was to incorporate images or videos into our design to get people's attention and increase user engagement. However, I realized that the way we combined images and texts was causing some accesibility issues and making it hard for users to quickly digest information. After this project was done, I made the following design changes. |
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Presents the user with three calls to action - Learn, Get Involved, and Donate - over a soft background with rotating images that gently capture attention.
Provides two educational paths to increase their understanding of the issue locally and globally.
Help users gain basic knowledge of the Afghan culture and the Afghan refugee crisis
Create emotional connections with users to drive their actions by leverage the power of storytelling focusing on single character.
Users can easily discover available opportunities to support Afghan refugee resettlement that match their preferences, time commitment and experience using the one-click filters.
The expanded card allows users find more information about the opportunity details. Users can scan QR code to get more information and complete the application process on their phone.
Users can switch to the map view to find location-oriented information.
A bus Notification allows users to have enough time to scan QR code.
Considering the accessibility of the digital board, we placed the menu bar at the bottom of the screen. We also avoided placing any buttons on the upper side of the screen.
The QR code is exposed on every screen to allow users to quickly scan the code to continue information exploration when they have to leave.
I was responsible for creating the video prototype with Adobe Premiere Pro except for the narrations.
Although it was an academic case study project, we saw the potential that Safe Haven could increase a sense of community and drive individuals' action towards volunteering from feedback we received.
We saw the possibilities to turn people's spair time into the opportunity to learn about social problems and discover ways to make a positive impact in their community.
If I had more time...